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Dota 2 Update Patch 7.06f,Update Pertama Setelah TI7

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TI7 telah selesai kini IceFrog mulai berbicara tentang metagame saat the international 2017 ia dengan siap merubah beberapa metagame yang dinilainya bisa mengganggu balance antar hero maka dari itu Update Patch 7.06f akan segera di luncurkan

Untuk pertama kalinya dalam sejarah dota 2 dimana Dota 2 Update Patch di lakukan sesaat setelah The international 2017  dan setelah pengumuman dua hero baru akan dirilis padahal sebelumnya yang kita ketahui bahwa Dota 2 Update Patch biasanya dilakukan setelah event major atau event-event lebih kecil lainnya bagaimanapun juga, Valve dan IceFrog memberikan update ini untuk menyesuaikan  balance antar hero dalam permainan dengan memberi beberapa buff dan beberapa nerf pada hero.

Hero yang paling populer dari meta TI7 telah disesuaikan metagamenya, sedangkan pahlawan yang tidak populer telah diberi beberapa peningkatan buff oleh tim dev dalam Update Patch 7.06f

Update Patch 7.06f

 

Berikut beberapa penyesuaian yang di lakukan oleh IceFrog pada Update Patch 7.06f

 

Ini untuk item yang disesuaikan

Mask of Madness: Armor reduction increased from -5 to -6
Mask of Madness: Cooldown increased from 20 to 22
Helm of the Dominator: Attack Speed Aura increased from 10 to 15
Force Staff: Cast range reduced from 800 to 750
Diffusal Blade: Agility reduced from 25/35 to 20/30

 Untuk hero update

Ancient Apparition: Ice Blast mana cost increased from 100/125/150 to 150
Bane: Base Strength, Agility and Intelligence increased by 1
Bane: Nightmare cast point reduced from 0.5 to 0.4
Batrider: Firefly manacost increased from 100 to 125
Bloodseeker: Rupture manacost increased from 150/200/250 to 200/225/250
Chen: Hand of God heal increased from 225/350/475 to 250/375/500
Earthshaker: Fissure cooldown increased from 15 to 18/17/16/15
Earthshaker: Enchant Totem manacost increased from 20/30/40/50 to 35/40/45/50
Lich: Chain Frost no longer applies a ministun
Lich: Ice Armor slow from 30% to 24/26/28/30%

Lion: Earth Spike stun duration increased from 1.1/1.6/2.1/2.6 to 1.4/1.8/2.2/2.6
Lion: Level 20 Talent changed from +8% Spell Amplification to +300 Finger of Death Damage
Lycan: Howl no longer provides a net heal on buff application/loss (always maintains the same HP percentage now)
Nature’s Prophet: Base movement speed reduced from 295 to 290
Nature’s Prophet: Sprout flying vision reduced from 750 to 500
Necrophos: Reaper’s Scythe cooldown increased from 90/80/70 to 100
Necrophos: Ghost Shroud magic resistance penalty increased from -20% to -25%
Nightstalker: Darkness duration reduced from 50 to 40
Nyx Assassin: Base damage reduced by 3
Puck: Illusory Orb flying vision reduced from 550 to 450
Shadow Demon: Level 15 Talent from +8% Spell Amplification to +10%
Shadow Demon: Level 15 Talent from +75 Cast Range to +100
Skywrath Mage: Mystic Flare manacost reduced from 350/575/800 to 300/550/800
Skywrath Mage: Level 15 Talent increased from +10% Spell Lifesteal to +15%
Spectre: Haunt illusion damage increased from 30% to 40%
Spirit Breaker: Base movement speed reduced from 290 to 285
Sven: Stormbolt stun duration reduced from 2 to 1.7/1.8/1.9/2.0
Sven: Warcry cooldown increased from 34/28/22/16 to 35/30/25/20
Tiny: Toss manacost reduced from 120 to 90/100/110/120
Tiny: Grow Scepter attack range bonus increased from 85 to 150
Undying: Tombstone attacks required increased from 3/4/5/7 to 4/5/6/8
Venomancer: Plague Wards vision reduced from 1200/800 to 800/800
Windranger: Shackles duration increased from 1.5/2.25/3/3.75 to 2.0/2.6/3.2/3.8
Windranger: Shackles cooldown increased from 12 to 18/16/14/12
Winter Wyvern: Level 15 Talent increased from +20 Movement Speed to +35
Winter Wyvern: Level 15 Talent increased from +50 Damage to +75
Wraith King: Reincarnation cooldown reduced from 240/140/40 to 200/120/40
Wraith King: Level 15 Talent increased from +15 Movement Speed to +30

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